package com.cxl.harmony.clickgame.utils;

import com.cxl.harmony.clickgame.ClickGameServiceAbility;
import com.cxl.harmony.clickgame.MainAbility;

public class CommonData {
    /**
     * LOG TAG
     */
    public static final String TAG = "[ClickGame] ";

    /**
     * MainAbility name
     */
    public static final String ABILITY_MAIN = MainAbility.class.getName();
    /**
     * clickgame page action flag
     */
    public static final String CLICKGAME_PAGE = "action.system.clickgame";
    /**
     * ClickGameServiceAbility name
     */
    public static final String CLICKGAME_SERVICE_NAME = ClickGameServiceAbility.class.getName();

    /**
     * clickgame event action flag
     */
    public static final String CLICKGAME_EVENT = "com.cxl.event.clickgame";

    /**
     * key remote device id
     */
    public static final String KEY_REMOTE_DEVICEID = "remoteDeviceId";

    /**
     * isLocal
     */
    public static final String KEY_IS_LOCAL = "isLocal";

    /**
     * click_num
     */
    public static final String KEY_CLICK_NUM = "click_num";
    public static final String KEY_STATUS = "status";

    /**
     * start
     */
    public static final String KEY_START = "start";

    /**
     * 对方有没有连接到我们
     */
    public static boolean hasOtherConnectDone = false;

    private CommonData() {
    }
}
